sketch_001: Angles and mouse coordinates
sketch_002: Move Eye, an example by Simon Greenwold, ported by @villares
sketch_004: Rotating 3D box
sketch_004: Boids , from @esperanc BrythonIDE examples
sketch_005: Globals variables (HSB and CENTER)
sketch_006: Registering event functions such as keyPressed
sketch_007: p5.Vector static methods
sketch_008: p5.dom.js usage
sketch_009: Working with images
sketch_010: Complex shapes by Pedro Queiroga