Python code here.
# 3d example
def setup():
createCanvas(600, 600, WEBGL)
def draw():
background(200)
translate(-100, -100, 0)
push()
normalMaterial()
rotateZ(frameCount * 0.01)
rotateX(frameCount * 0.01)
rotateY(frameCount * 0.01)
box(50, 70, 100)
pop()